Game Design Degree progress blog of British student Rob Goddard. Research, Concepts and Developments from the three modules.
Sunday, 30 September 2012
XB3001 - Games Proposal Theme Mindmap
I developed my list of ideas into a mind-map, this way I can expand my thoughts and hopefully identify a good theme to use. However I have found that this technique focuses my mind on ideas too specific to be a theme, although some can be simplified down to a theme.
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XB3001
Saturday, 29 September 2012
DD3000 - Study Example: 90th Anniversary of the discovery of Tutankhamen's Tomb
To demonstrate what the module entails we had to research the 90th Anniversary of the discovery of Tutankhamen's Tomb. Here is what we found:
Tutankhamen - 90th Anniversary
"King Tut"
Death
KV62 Tomb Opening
Howard Carter
Curse of the Pharaohs
Influence on Culture
Influence on Culture
Political Implication
Tutankhamen - 90th Anniversary
"King Tut"
- 11th Pharaoh of the 18th Dynasty of Ancient Egypt
- Born 1341 BC - Died 1323 BC (18) a child of incest
- Ruled age 9, 1332 BC - 1323 BC the year of his death
- Icon of Ancient Egypt
- Went against his father ending worship of Aten restoring Amun, and moved the capital back to Thebes
Death
- Cause of death is uncertain
- Consensus says his death was an accident and likely died of a leg infection with malaria in his system
- But may have been assassinated
- Tomb was small compared to his status because he died unexpectantly
KV62 Tomb Opening
- 1922 - Howard Carter & Lord Carnarvon found the tomb
- Small tomb packed with items, flowers disintegrate upon touch
- Took a decade to empty the contents to the Egyptian museum in Cairo
- First people to enter tomb for 3000 years. And was the only complete tomb ever uncovered
Howard Carter
- British - Archaeologist
- First chief inspector of Egyptian Antique Service
- "The Pharaoh who in life was the least esteemed of Egypt's Pharaohs has become in death the most renowned"
- WW1 interrupted his research 1914 - 1917
Curse of the Pharaohs
- Curse affecting those who opened the tombs
- Many of the crew died over the opening of the tomb, Carter lived for another 10 years
- Zahi Hawass had 3 members of his family die over three years
- "All people who enter rgis tomb who will make evil against this tomb and destroy it, may the crocodile be against them in water, and snakes be against them on land. May the hippopotamus be against them in water, the scorpion against them on land."
Influence on Culture
- Worlds best known Pharaoh
- Media: The Mummy, Indiana Jones, Tomb Raider, Uncharted, National Treasure
- Inspired sci-fi and fantasy narratives involving mummies and Egyptian curses. Also the symbolism of the scarab beetle
- Influenced Art Deco design, flourishing in the 1930s
- Fashion - headdresses, sandals, jewellery, shoulder pads, tunic style dresses
- Eye shadow and makeup
- Symbolism - hieroglyphs, sphinx, lotus flowers, scarabs and pyramids
- Stargate is a semi-popular sci-fi TV show linked with Ancient Egypt
Influence on Culture
- Interior Design - Art Deco, Egyptian columns, reeds, palm trees, floral designs, use of Egyptian iconography and artwork
- Architecture - triangles, sphinx, obelisks (The Washington D.C. Monument - iconically used in Fallout 3)
- Belief in Aliens, and their involvement with Ancient Egyptian culture
Political Implication
- All of the artifacts were placed in the Cairo museum
- Many have been stolen but exhibits do travel
- Many were stolen during the recent Egyptian revolution
Labels:
DD3000
Friday, 28 September 2012
DD3000 - Choosing a Future Event to Focus my Report on
For DD3000 - Contextual Studies: Design Futures I have to choose an event or significant anniversary within the next five years to then research the event and then implement my findings to Video Games Design.
Here is my shortlist of events to use:
2012-2014 - The Hobbit Trilogy released in cinemas.
2013 - The Great Gatsby film is released.
2013 - Robocop movie reboot is released
2014 - The completion of the Freedom Tower and other World Trade Center buildings.
2014 - The International Space Station is finished.
2015 - Tigers become extinct in the wild.
2015 - The UN's Millennium Development Goal to "eradicate extreme poverty" expires.
2015 - Dubai's city of Masdar is completed, the worlds first sustainable, zero carbon, zero waste city.
2015 - The US - South Korean Combined Forces Command active since the 1950's ends.
2015 - Queen Elizabeth II becomes the longest reigning monarch of all time.
2015 - Scientists complete the Wooly Mammoth DNA reconstruction and clone one.
Labels:
DD3000
XB3001 - Choosing My Theme
Here are my initial thoughts to generate a theme for my Games Proposal project. It is mainly made up of things that I find influential, interesting or entertaining.
Books
1984
Hitchhikers Guide
The Hobbit
Film & TV
Black Dynamite
The Raid
Fear and Loathing
Portlandia
Black Mirror
God Bless America
Helvetica
Music
Gold Panda - Lucky Shiner
Three Trapped Tigers - Video Animation Style
Filastine - Colony Collapse
Dan Deacon
Reggie Watts
Politics & Philosophy
Totalitarianism
Dystopia
Fine Art
Film Posters
Science
Asteroid incoming
Evolution v Creationism
Current Affairs
Political Correctness and Equality - American Election
Other Design Disciplines
Typography
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XB3001
Thursday, 27 September 2012
DD3000 - Project Plan Draft
Project Plan
For my Contextual Studies Assignment – Games Futures I will
be producing a 3000 word report, presented in a visually rich format. Focussed
away from contemporary games and technology I have chosen to look into the
subject of the US – South Korea Combined Forces Command which is set to
dissolve in 2015. I will discuss and analyse my research before speculating on
potential future scenarios within Games Design.
Aims For the Project
·
Research
the CFC using reliable sources to collate an accurate pool of data
·
Generate
design implications inspired by my findings
·
Identify
potential ideas and scenarios which can be carried forward to XB3002
·
Create
a visually rich report, emphasising on design
·
Maintain
a blog keeping track of my progress
Intended Actions
·
Research
into the CFC looking at the implications through the lenses of:
o
Culture
o
Politics
o
Philosophy
o
Theory
·
Decide
upon a visual style for the design of the report
·
Maintain
a research blog (Blogger) to support the report
·
Finalise
the report for physical and digital submission
Deliverables
The files will be presented digitally on disc and the game
will also be produced to be shown at the end of year exhibition.
·
Research
blog
·
Submit
finished report digitally and physical
Labels:
DD3000
Monday, 24 September 2012
DD3992 - Audio Visualisation Links
Audio Visualisation Links
Project M: http://sourceforge.net/projects/projectm/
Music Visualizer (OpenProcessing): http://www.openprocessing.org/sketch/5989
Music Visualization Info: http://stackoverflow.com/questions/3148008/music-visualization
CubicVR: http://www.cubicvr.org/
Open Visualisation Platform: https://code.google.com/p/openvisualizationplatform/
Vovoid: http://visuals.free.vovoid.com/
Music Visualizer in HTML: http://gskinner.com/blog/archives/2011/03/music-visualizer-in-html5-js-with-source-code.html
Milkshake: http://gattis.github.com/milkshake/
Audio for Video Games: http://www.gamecareerguide.com/features/696/adaptive_audio_a_beginners_guide_.php?page=5
Echoprint: http://echoprint.me/
Modular Audio Recognition: http://sourceforge.net/projects/marf/
Music Fingerprinting: http://musicbrainz.org/doc/Fingerprinting
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DD3992
DD3992 - Honours Project
For my honours project I have to "identify a project that you will agree with your tutor that is tailored to your individual needs, interests, skills, knowledge and aspirations."
So the main avenues of design are 2D/concept art, 3D/character art, 3D/environment art, level design and game concept design.
Because I aim to be a producer/designer I will be exploring Design (both level and concept). For which I will be using UDK (Unreal Development Kit) as I have a loose grip on the engine in addition to it being easily accessible.
So the main avenues of design are 2D/concept art, 3D/character art, 3D/environment art, level design and game concept design.
Because I aim to be a producer/designer I will be exploring Design (both level and concept). For which I will be using UDK (Unreal Development Kit) as I have a loose grip on the engine in addition to it being easily accessible.
Labels:
DD3992
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